  
          Mara Rinn 
          Cosmic Industrial Complex Cosmic Consortium
  913
  
          
                 | 
        Posted - 2012.01.19 11:53:00 -
          [1] - Quote 
          
           
          CCP Ytterbium wrote:
 - Have odd, conflicting, or too much versatile roles: Drake has both a shield resistance and damage bonus, making it quite effective at passive tanking, but doesn't give it a focused purpose. Then you have the Myrmidon, which doesn't really know what it is supposed to do, like some Japanese anime characters don't know which gender they are trying to be: it's a mix of a turret ship without turret bonuses (and often ends up with autocannons fitted, the blasphemy), but also is a drone ship for its drone bonuses, while lacking the bandwidth or bay to support this claim. Some examples to solve this could be to turn the Drake in line with the Caracal and Raven in term of role, as a heavy offensive medium range missile platform, and to turn the Myrmidon into a proper drone ship. That would also help having a consistent, logical progression line between the cruiser and battleship roles as well, if we are careful not having the larger versions override the smaller ones.
 
  
  The Maller has a resistance bonus and a damage bonus (less cap use = use bigger lenses = DPS bonus). The Abaddon has a resistance bonus and a damage bonus. The Rokh has an optimal bonus (and thus DPS bonus by allowing one step up the hybrid charge damage ladder) and a resistance bonus. Resistance bonuses are good for ships intended to fill an assault or brawling role: resistances amplify the power of logistics.
  What is Ytterbium thinking? It really sounds to me like the reasons for nerfing the drake are being invented to justify a decision that has already been made.
  Drakes have a purpose: they fling missiles across the darkness. It it is perceived that they have "too much" tank, simply increase the recharge time of battlecruiser shields. Of course, I won't complain about switching 5% kinetic bonus for a 5% RoF bonus: that means the Drake will be doing more DPS overall (and contributing to higher consumption of heavy missiles). The drake really doesn't need a long range missile ability. If anything, the range of heavy missiles should be reduced a little.
  One small tweak at a time. No more massive changes, please? |